Yes I can, I just have to un-block the Architectural block and I have full access to every surface plane. For example, you say that I can't go back and change the shape. However, one would be surprised at what can be done if you take the time to learn how to work around Chiefs inadequacy's. Johnny - I agree that this is not Chiefs forte and it is certainly not as intuitive as a dedicated 3D modeling program such as 3DS. Plenty of ways to hack existing symbols too. Export symbol and alter in SU, then import. For instance I make door symbol (which can be anything) from different parts, and have different textures on them before converting to a symbol, those parts can have individually applied textures. It has a couple of dedicated annosets, and one view that doesn't show walls, floor, ceiling or backdrop.Īs Graham points out there are ways. Cabinet defaults are Blank with no separations on all sides with no toe, no counter, separations set to zero. I have a template just for making symbols. I do lot of and with cabinets, those don't need to be in a room BUT once you start adding in primitives having four walls helps a lot. Anyone else use CA for the custom design of tables and cabinets? Or do I just draw a generic room and within the room interior, then design the piece within the space. And still to be able to do a 3-D view of it. What I'd like to figure out is if there is a way to model case goods + cabinets, etc without having a room around it.
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